    enum ClassConstants
    {
        // Game Modes
        MODE_NORMAL = 0,
        MODE_FREE_SPIN = 1,

        // Notes
		NOTE_SUBSTITUTION = 0,
        NOTE_FREE_SPIN = 1,
		NOTE_FREE_SPIN_SUBSTITUTION = 2,

        // Multipliers
        MULTIPLIER_FREE_SPIN = 2,
		MULTIPLIER_FREE_SPIN_SUBSTITUTION = 2
    };

    enum SpinResult
    {
		EVT_LOSER,
		EVT_FEATURE_NEAR_MISS,
		EVT_ONE_CAPTAIN,
		EVT_THREE_FLAG,
		EVT_TWO_BELL,
		EVT_TWO_CANNON,
		EVT_TWO_MARINE,
		EVT_THREE_NINE,
		EVT_THREE_TEN,
		EVT_THREE_JACK,
		EVT_THREE_QUEEN,
		EVT_TWO_CAPTAIN,
		EVT_THREE_KING,
		EVT_THREE_ACE,
		EVT_FOUR_FLAG,
		EVT_THREE_BELL,
		EVT_THREE_CANNON,
		EVT_FOUR_NINE,
		EVT_FOUR_TEN,
		EVT_FOUR_JACK,
		EVT_FOUR_QUEEN,
		EVT_FOUR_KING,
		EVT_FOUR_ACE,
		EVT_THREE_MARINE,
		EVT_FOUR_BELL,
		EVT_FOUR_CANNON,
		EVT_FIVE_FLAG,
		EVT_THREE_CAPTAIN,
		EVT_FOUR_MARINE,
		EVT_FIVE_NINE,
		EVT_FIVE_TEN,
		EVT_FIVE_JACK,
		EVT_FIVE_QUEEN,
		EVT_FOUR_CAPTAIN,
		EVT_FIVE_KING,
		EVT_FIVE_ACE,
		EVT_FIVE_BELL,
		EVT_FIVE_CANNON,
		EVT_FIVE_MARINE,
		EVT_FIVE_CAPTAIN,
		EVT_FREE_GAME_FEATURE,
		EVT_RANDOM_PROGRESSIVE_WINNER,
		NUM_VALID_SPIN_RESULTS,
		EVT_INVALID
	};

    enum WheelContents 
    {
		ICON_NINE,
		ICON_TEN,
		ICON_JACK,
		ICON_QUEEN,
		ICON_KING,
		ICON_ACE,
		ICON_BELL,
		ICON_CANNON,
		ICON_MARINE,
		ICON_CAPTAIN,
		ICON_FLAG,
		ICON_SHIP,
		NUM_VALID_ICONS,
		ICON_INVALID
    };